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Rob Galanakis
Technical Artist
516.680.1603
robg@robg3d.com

Resume and Contact


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Rob Galanakis
9801 StoneLake Blvd Apt#815, Austin, TX, 78745
516.680.1603
robg@robg3d.com
www.robg3d.com

SOFTWARE

  • 3dsmax, MAXScript, C#, Python, Character Studio/Biped, HLSL, Maya, ZBrush, Mudbox, Photoshop

EXPERIENCE

  • Technical Animator - BioWare Austin
    www.bioware.com April 2008 - Present
    Star Wars: The Old Republic

    • Responsible for content-side animation pipeline.

    • Planned and developed animation and non-animation content-side tools and pipeline.

    • Extensive support and tools for team of animators and character artists.

    • Worked with existing rigging/animation plugin (PuppetShop) and developed extensive tools on top.

  • Technical Artist - Radiant Machine
    www.radiantmachine.com September 2007 - February 2008
    Dungeons and Dragons Insider

    • Create and maintain content pipeline, including writing 3dsmax tools and exporters

    • Worked with graphics programmer in implementing shader and material pipelines

    • Character rigging and binding

    • Provided tools and R&D for the team of artists

  • Contract Artist - ClickBOOM
    www.clickboom.com June 2007 - Present

    • Responsible for modeling, UVing, and texturing architectural landmark buildings

    • Also created Level of Detail models for numerous landmarks

    • Photosourced textures

    • Rapid turnaround time for all objects

EDUCATION

  • Pratt Institute – BFA, Digital Arts September 2003 – May 2007

    • President's List 7 of 8 semesters

    • Graduated with Honors

    • School of Architecture September 2003 - December 2004

    • School of Art and Design (Digital Arts) January 2005 - May 2007

    • Senior project: http://www.bloodandirongame.com