First, do no harm
From a wonderful post by Matt Williams about the type of business he is looking for:
A Business Manifesto
We are uncovering better ways of running a business and helping others do it.
Through this work we have come to value:
– People and interactions over profits and prestige
– Quality service over quantity of service
– Customer relationships over contract negotiation
– Flexibility over following a plan
That is, while there is value in the items on the right, we value the items on the left more.In a nutshell I want to work for a company which values people — both inside and out of the company. I want to work where people strive to do things right.
When I go home, I want to be able to look in the face of my daughter and not have to make excuses for the work that I do and the effect it has on others.
Sums things up nicely (and definitely what we aspire to at Cozy, by the way we’re hiring).
It is a reason I left the video games industry. I wanted to use my skills to do something I felt was more constructive.
But more than that, I was amazed and frustrated with how the industry was run (almost as bad as films). Mass layoffs even on successful projects. Over-managed projects that go on for 4, 5, 6 years and are cancelled. Creating an exploitative product in order to milk a customer base. Huge budgets, huge marketing, appeals to lowest common denominators (often sexual). There are good companies but the business models are so insane that you can be around for 10 years and fold tomorrow.
I am starting to feel the same about the game industry.
-Games focused too much on addicting players, not providing unique experiences.
-Work environment is often exploitive, attempting to extract more than 40(which is already an insane number) hours out of workers.
I am not entirely sure what to do about this. I’ve been looking for a job recently, but when speaking to some of these companies it is clear that they are terrible places to work, so I am forced to turn them down.
Hi dorf, just keep at it. When I decided to leave the industry, it wasn’t easy, but it was worth it. A topic worth it’s own post I think.